The schedule is now final! There might still be some minor changes, but we’ll try to keep them to a minimum. A note regarding the location: the entire festival will take place at Urban Spree this year. Get your ticket for the festival now.
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Thursday, April 26 • 12:30 - 14:30
Adam Streck: STEM Play

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Online registration is *not* required to attend this workshop. Spots will be assigned on a first-come first-served basis, so make sure to be at the workshop location at least 20 minutes before the starting time.

Some workshops have special requirements: make sure to read the description and bring what’s needed.

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It comes as no surprise that computer games draw from research in many fields, with all the fancy math, algorithms, and simulations running behind the curtains. But what about the other way? Can games return the favor and push science forward? Well, of course they can. There are in fact multiple ways how that happens. In this workshop we are going to quickly run through some of the examples of games that help science and then try to brainstorm our own designs for games that could help this cause.

Intended audience: 
Everybody interested in science and games. Those with background in serious games are probably not going to learn much new, but are welcome to come and share their insights.

No computer work will be involved in this workshop. Interest in games, science, and talking to other people is recommended :)

Tools participants should bring:

avatar for Adam Streck

Adam Streck

Adam is long time researching topic between games and science with focus on simulations and AI. Currently he is developing Virtual Reality solutions for psychotherapy.

Thursday April 26, 2018 12:30 - 14:30 CEST
Workshop Room