AAA is an international conglomerate of artists experimenting with new forms of collaboration.open source art/the open source artista renunciation of hyper-individualization we embrace the genepoolwe mutate each otheruntil we find a better solution
Fedor Balashov is a media artist and a game developer based in Moscow.Fedor is mostly focused on video game research and he studies artistic potential of the game engines. He believes that interactive art is the medium of the new digital era.This is the language which is exciting...
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Matias Brunacci is a new media artist working in the area of art and technology. This integrates programming, audio & video design, game engine environments, 3D, VR and interactive installations. He explores these state-of-the-art technologies, amplifying their effects to create new...
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Troy Duguid is an artist working with game engines. Through exploring the synthesis of audio/visual/interface Troy seeks to create malleable systems the player inhabits. The actions of the player transforming the virtual world into a performative instrument, and in doing so the player...
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Gabriel Helfenstein is a French transmedia artist and writer living in Berlin. His work ranges from experimental video games to hypertextual web-based fiction. His current work deals with the interactions between the organisations of neoliberal power and the human body.
Chloê Langford is an artist and programmer who is currently thinking about miscommunicating with strangers, the sex lives of snails, seashells and pools of saliva. She has studiedVisual Arts at SASA (UniSA), and Media & Computer Science at HTW Berlin. Her latest work is the Interplanetary...
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Merle Leufgen is an artist deploying highjacked commercial software. Her current work examines non-human intelligence, emergent ecologies and the concept of “ending” in times of steady data streams⛓.
Tristan Neu is a game developer and musician currently living in Berlin. His thoughts focus on transhumanism and the future use of bio/nanotechnologies, big data and AI.He currently composes video game soundtracks and is working on a new solo project.
Jessica Palmer is an artist and developer working with Unity and TouchDesigner. She works in the experimental neurology department of Charité Berlin making games, art installations and experiments using EEG brain data sensors. Her works focus on impossible spaces and interactio...
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"Uh, wickey wild wildWickey wild, wicky wild wild west,Jim West, desperado, rough riderNo you don't want nadaNone of.”
Yuliya Kozhemyako (Supr) is an artist and game developer making short playful experiences. Area of her interest: real-time 3D graphics, procedural generation, procedural rhetoric, Unreal Engine art, aesthetics of the making of 3D graphics and game development process.